Update the README.md files with newer and more useful information
fixes #4
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# Targets
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### ttrts
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Main TTRTS executable , runs from the command line and acts as client
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Main TTRTS binary, runs from the command line and acts as host for games
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### ttrts-test
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Test executable, to be compiled and run to test various functionality
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### test (ttrts-test)
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Test binary, to be compiled and run to test various functionality
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### ttrts-gen
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Binary to generate map example map files
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### gen (ttrts-gen)
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Binary to generate example map files
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# Libraries
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### game
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Implementation of the RTS rules and simulation.
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Implementation of the RTS rules and simulation
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### maths
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simple maths library for 2D calculations and types
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Simple maths library for 2D calculations and types
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### scripts
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Directory of scripts used in build process
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@ -3,15 +3,15 @@ TTRTS Gameplay
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The game takes place in a series of simultaneous turns on an arbitrarily sized 2D board.
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Each player is in control of a set number of starting units, each turn receives data on the status of the board.
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Each player is in control of a set number of starting units, and each turn receives data on the status of the board.
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Each player must then issue a single command to each unit in their control.
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Each player must then issue a command to each unit in their control.
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The engine then takes all commands, evaluates all movement first simultaneously, then all other commands.
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All commands are evaluated simultaniously.
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All attempted movement to the same square by two or more units will fail.
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Friendly fire is enabled by default.
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A player wins when all opposing units have been destroyed.
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## NAME
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ttrts - Tiny Terminal RTS
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ttrts - Tiny Terminal RTS v0.0.1
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## SYNOPSYS
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ttrts MAPFILE
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