Rename all usages of Team to Player

This was confusingly inconsistent in the codebase.
fixes #7
This commit is contained in:
mdiluzio 2014-12-21 11:04:26 +00:00
parent d4f9470704
commit 9e44d5144b
9 changed files with 98 additions and 100 deletions

View file

@ -51,7 +51,6 @@ CUnit CUnit::GetUnitFromVis( unitvis_c vis )
}
// Get a string descriptor of a unit
// "U id:[unit_id] team:[team_id] player:[player_id] vis:[unit_vis] dir:[dir] pos:[pos.x],[pos.y]"
std::string CUnit::GetStringFromUnit(const CUnit& unit )
{
static char buff[128];
@ -59,7 +58,7 @@ std::string CUnit::GetStringFromUnit(const CUnit& unit )
snprintf(buff,128, UNIT_FORMATTER,
unit.unit_id,
(int)unit.team_id,
(int)unit.player_id,
unit.unit_vis,
unit.dir,
unit.pos.x,
@ -69,13 +68,12 @@ std::string CUnit::GetStringFromUnit(const CUnit& unit )
}
// Get a unit from a string descriptor
// "U id:[unit_id] team:[team_id] player:[player_id] vis:[unit_vis] dir:[dir] pos:[pos.x],[pos.y]"
CUnit CUnit::GetUnitFromString(const std::string& unit )
{
CUnit ret;
unsigned int id;
int team;
int player;
char vis;
char dir;
unsigned int posx;
@ -83,14 +81,14 @@ CUnit CUnit::GetUnitFromString(const std::string& unit )
sscanf(unit.c_str(), UNIT_FORMATTER,
&id,
&team,
&player,
&vis,
&dir,
&posx,
&posy );
ret.unit_id = (unit_id_t)id;
ret.team_id = (Team)team;
ret.player_id = (Player) player;
ret.unit_vis = (unitvis_c)vis;
ret.dir = (dir_t)dir;
ret.pos = uvector2(posx,posy);
@ -101,7 +99,7 @@ CUnit CUnit::GetUnitFromString(const std::string& unit )
// Plain constructor
CUnit::CUnit()
: unit_id ( get_unique_unit_id() )
, team_id ( Team::NUM_INVALID )
, player_id ( Player::NUM_INVALID )
, unit_vis (unitvis_invalid)
, dir ( dir_t::S )
, pos ( { ucoord_invalid, ucoord_invalid } )
@ -112,7 +110,7 @@ CUnit::CUnit()
// Move constructor
CUnit::CUnit(CUnit&& unit)
: unit_id ( std::move(unit.unit_id) )
, team_id ( std::move(unit.team_id) )
, player_id ( std::move(unit.player_id) )
, unit_vis ( std::move(unit.unit_vis) )
, dir ( std::move(unit.dir) )
, pos ( std::move(unit.pos) )
@ -125,7 +123,7 @@ CUnit::CUnit(CUnit&& unit)
CUnit& CUnit::operator=(CUnit&& unit)
{
unit_id = std::move(unit.unit_id) ;
team_id = std::move(unit.team_id) ;
player_id = std::move(unit.player_id) ;
unit_vis = std::move(unit.unit_vis) ;
dir = std::move(unit.dir) ;
pos = std::move(unit.pos) ;
@ -136,7 +134,7 @@ CUnit& CUnit::operator=(CUnit&& unit)
bool CUnit::operator==(const CUnit& rhs)
{
return (unit_id == rhs.unit_id)
&& (team_id == rhs.team_id)
&& (player_id == rhs.player_id)
&& (unit_vis == rhs.unit_vis)
&& (dir == rhs.dir)
&& (pos == rhs.pos);