Finalise implementation of reading in a game from a string
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8 changed files with 178 additions and 125 deletions
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@ -6,6 +6,8 @@
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#include "gametypes.h"
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#define ORDER_FORMATTER "ORDER:%c id:%u"
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// Type for all orders ( as a char )
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enum class command_c : char
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{
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@ -45,8 +47,6 @@ inline bool COrder::operator== ( const COrder& rhs ) const
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// Typedef a vector of orders
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typedef std::vector<COrder> COrderVector;
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#define ORDER_FORMATTER "ORDER:%c id:%u"
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// string <--> order conversion functions
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std::string GetStringFromOrder(const COrder& order );
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COrder GetOrderFromString( const std::string& order );
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