Some more refactoring with additional comments
Server now performs handshake instantly
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5c8666d4fb
commit
b141314434
3 changed files with 32 additions and 23 deletions
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@ -67,8 +67,8 @@ void RunServerForGame(CTTRTSGame &game)
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while ( myClients.size() < numClients )
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{
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// information for each client
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sockaddr_in cli_addr; // Client address
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int clientsockfd; // new socket File descriptor
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sockaddr_in cli_addr; // Client address
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int clientsockfd; // new socket File descriptor
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socklen_t clilen = sizeof(sockaddr_in);
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@ -81,20 +81,20 @@ void RunServerForGame(CTTRTSGame &game)
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std::cout<<"Client connected from "<<inet_ntoa(cli_addr.sin_addr)<<" socket "<<clientsockfd<< std::endl;
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// Fill out client info struct
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ClientInfo clientInfo;
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clientInfo.cli_addr = cli_addr;
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clientInfo.cli_addr = cli_addr;
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clientInfo.clientsockfd = clientsockfd;
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clientInfo.player = *player_iterator;
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clientInfo.player = *player_iterator;
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player_iterator++;
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// Handshake with client
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PerformServerHandshake(clientInfo, game);
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// Add out client info to our list
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myClients.push_back(clientInfo);
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}
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// Perform the initial handshake with clients
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for( auto client : myClients )
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{
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// Handshake currently just player
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PerformServerHandshakeWithClient(client, game);
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// Iterate to next player
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player_iterator++;
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}
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std::cout<<"All clients connected"<< std::endl;
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@ -107,11 +107,11 @@ void RunServerForGame(CTTRTSGame &game)
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{
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// Send data to clients
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std::cout<<"Sending clients gamedata"<< std::endl;
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SendGameInfoToClients(myClients, game, gameMutex);
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SendGamestateToClients(myClients, game, gameMutex);
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// Wait for orders from clients
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std::cout<<"Waiting for client orders"<< std::endl;
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GetOrdersFromClients(myClients, game, gameMutex);
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WaitForOrdersFromClients(myClients, game, gameMutex);
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std::cout<<"Orders recieved, simulating turn"<< std::endl;
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@ -122,7 +122,7 @@ void RunServerForGame(CTTRTSGame &game)
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}
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// Send final state to all the clients
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SendGameInfoToClients(myClients, game, gameMutex);
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SendGamestateToClients(myClients, game, gameMutex);
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}
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int runServer(int argc, char* argv[])
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