More skeleton code for simulating a turn
Use enum classes for safe enums
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9 changed files with 983 additions and 25 deletions
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@ -8,7 +8,7 @@ std::string GetStringFromOrder(const COrder& order )
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std::string ret;
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ret += std::to_string(order.unit);
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ret += ORDER_DELIMITER;
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ret += order.order;
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ret += (char)order.order;
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return ret;
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}
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@ -30,7 +30,7 @@ COrder GetOrderFromString( const std::string& _order )
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order.erase(0, pos + 1);
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// Next single char is the order
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ret.order = order[0];
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ret.order = (order_c)order[0];
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}
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return ret;
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@ -56,4 +56,4 @@ bool isActionOrder( const COrder& order )
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return true;
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}
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return false;
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}
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}
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