More skeleton code for simulating a turn

Use enum classes for safe enums
This commit is contained in:
Marc Di Luzio 2014-12-16 13:13:01 +00:00
parent b43248e89f
commit e310acfaf8
9 changed files with 983 additions and 25 deletions

View file

@ -8,7 +8,7 @@ std::string GetStringFromOrder(const COrder& order )
std::string ret;
ret += std::to_string(order.unit);
ret += ORDER_DELIMITER;
ret += order.order;
ret += (char)order.order;
return ret;
}
@ -30,7 +30,7 @@ COrder GetOrderFromString( const std::string& _order )
order.erase(0, pos + 1);
// Next single char is the order
ret.order = order[0];
ret.order = (order_c)order[0];
}
return ret;
@ -56,4 +56,4 @@ bool isActionOrder( const COrder& order )
return true;
}
return false;
}
}