Add more verbose error for handshake failures
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1 changed files with 3 additions and 0 deletions
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@ -108,7 +108,10 @@ void PerformServerHandshake(const ClientInfo &client, const std::string &game)
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// Verify handshake
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// Verify handshake
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if ( std::string(buffer) != std::string(handshake) )
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if ( std::string(buffer) != std::string(handshake) )
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{
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std::cerr<<"Handshake was \""<<handshake<<"\" but recieved \""<<buffer<<"\""<<std::endl;
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fatal_error("Error in client handshake");
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fatal_error("Error in client handshake");
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}
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std::clog<<"TTRTS: Success on handshake with player "<<(int)client.player<< std::endl;
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std::clog<<"TTRTS: Success on handshake with player "<<(int)client.player<< std::endl;
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}
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}
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