Add MAJOR.MINOR.PATCH versioning to the binary.
This also modified the output format for the gamestatefile so AI's will have to be updated
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parent
ec7ed601a3
commit
fec9c8dad7
6 changed files with 43 additions and 8 deletions
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@ -8,8 +8,8 @@ include_directories(
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../game
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)
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# Add the sources
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set( SOURCES
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# Add the sources
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set( SOURCES
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main.cpp
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)
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@ -22,8 +22,8 @@ target_link_libraries( ${PROJECT_NAME} game )
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install( TARGETS ${PROJECT_NAME} DESTINATION bin )
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# Run the gen_usage script to generate our usage header
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add_custom_target(
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add_custom_target(
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gen_ttrts_usage
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cd ${CMAKE_CURRENT_SOURCE_DIR} && ${CMAKE_SOURCE_DIR}/scripts/gen_usage.sh "${CMAKE_CURRENT_BINARY_DIR}/usage.h"
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)
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add_dependencies(${PROJECT_NAME} gen_ttrts_usage)
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add_dependencies(${PROJECT_NAME} gen_ttrts_usage)
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@ -29,18 +29,20 @@
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## OPTIONS
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MAPFILE - File to read in the initial game state from
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-------------------------------------------------------------------------------
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--------------------------------------------------------------
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## GAMESTATE FILE FORMAT
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### Name
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Turn_{TURN_NUMBER}.txt
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### Contents
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===== {GAME_NAME} =====
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===== ttrts v{MAJOR}.{MINOR}.{PATCH} =====
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NAME:{GAMENAME}
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SIZE:[{X},{Y}]
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TURN:{TURN_NUMBER}
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... {any extra properties could go here}
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~~~~
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UNIT:{ID} tm:{TEAM} vs:{VIS} dr:{DIR(NESW)} ps:[{X},{Y}]
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...
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... {continue for all units}
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## ORDER FILE FORMAT
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### Name
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@ -6,6 +6,7 @@
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#include <stdio.h>
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#include "game.h"
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#include "version.h"
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static const char* sk_usage =
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#include "usage.h"
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@ -40,6 +41,13 @@ bool OutputGameStateFile(CTTRTSGame &game, std::string &gameDir)
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// Output the turn description
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std::string turnDescriptor = game.GetStateAsString();
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// Append the version number
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turnDescriptor = std::string("==== ttrts v")
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+ sk_ttrts_version_string
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+ std::string(" ====")
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+ turnDescriptor;
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turnFile<<turnDescriptor;
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turnFile.close();
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9
source/ttrts/version.h
Normal file
9
source/ttrts/version.h
Normal file
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@ -0,0 +1,9 @@
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#ifndef _TTRTS_VERSION_H_
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#define _TTRTS_VERSION_H_
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static const int sk_ttrts_version_major = TTRTS_VERSION_MAJOR;
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static const int sk_ttrts_version_minor = TTRTS_VERSION_MINOR;
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static const int sk_ttrts_version_patch = TTRTS_VERSION_PATCH;
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static const char* sk_ttrts_version_string = TTRTS_VERSION_STRING;
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#endif //_TTRTS_VERSION_H_
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