mdiluzio
0619031cb6
Use argc and argv passed down
2015-01-02 15:07:35 +00:00
mdiluzio
2281bcb6cd
More refactoring of functionality into seperate files, with stubs for server and client
2015-01-02 15:03:29 +00:00
mdiluzio
8835bfb82a
On second thoughts move filesystem game code out to a filesystem cpp
2015-01-02 14:09:29 +00:00
mdiluzio
0962546a82
Move current client code out to server file, still uses old file-system method
2015-01-02 14:04:37 +00:00
mdiluzio
3b5599ffad
Remove references to non-existent maths
2015-01-02 14:04:11 +00:00
mdiluzio
ca5526b2b7
Add base files for net code
2015-01-02 13:55:23 +00:00
3f892ec2aa
Move maps to /usr/local and allow these settings to get defaults from the cmakelists
2014-12-31 14:08:51 +00:00
mdiluzio
2273c93f11
Update with more install targets.
...
Installing headers and library to /usr/local/
Requires workaround for version information header generation
Install a man page
Install some basic bash completion for maps
Also update the readme to fit with the manpage and new autocompletion features
Fixes the oddity where generated map files were missing the initial line of the header
2014-12-30 18:37:46 +00:00
mdiluzio
53e882ae12
Allow env variables to set game and map locations
...
the client will also now look in /usr/local for maps
2014-12-30 18:36:01 +00:00
mdiluzio
f1e4f432e6
Move top level cmakelist up to main directory
2014-12-30 18:32:17 +00:00
Marc Di Luzio
71aab498dc
extract format functions out into formatters files
2014-12-30 13:24:21 +00:00
Marc Di Luzio
3342300324
Remove math library and merge gametypes and mathtypes
2014-12-30 13:24:20 +00:00
Marc Di Luzio
d9b9f3d7dd
Re-organise source directory and targets
...
ttrts -> client
game -> ttrts
2014-12-30 13:24:19 +00:00