Commit graph

10 commits

Author SHA1 Message Date
mdiluzio
0ead12c7dd Huge refactor, pulling server and local out into their own binaries 2015-01-10 16:55:30 +00:00
mdiluzio
1c97177956 Major cleanup of client code, extracting various functionality 2015-01-04 13:09:37 +00:00
mdiluzio
3ed25cd37f Fix up all logging output
Remove debug logging
Use cerr or clog in the correct places
refactor a few more functions
2015-01-04 11:59:58 +00:00
mdiluzio
1785ce2fc0 Add game name to handshake and formalise handshake format 2015-01-03 20:04:31 +00:00
mdiluzio
61c012370d Fix filesystem game method 2015-01-03 19:31:42 +00:00
mdiluzio
b532f1c9c8 Make client output and read in game state and order files 2015-01-03 19:27:08 +00:00
mdiluzio
56e767bb5b Clients now connect and recieve gamestate information 2015-01-02 17:14:16 +00:00
mdiluzio
0619031cb6 Use argc and argv passed down 2015-01-02 15:07:35 +00:00
mdiluzio
2281bcb6cd More refactoring of functionality into seperate files, with stubs for server and client 2015-01-02 15:03:29 +00:00
mdiluzio
8835bfb82a On second thoughts move filesystem game code out to a filesystem cpp 2015-01-02 14:09:29 +00:00