Marc Di Luzio
71aab498dc
extract format functions out into formatters files
2014-12-30 13:24:21 +00:00
Marc Di Luzio
3342300324
Remove math library and merge gametypes and mathtypes
2014-12-30 13:24:20 +00:00
Marc Di Luzio
d9b9f3d7dd
Re-organise source directory and targets
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ttrts -> client
game -> ttrts
2014-12-30 13:24:19 +00:00
Marc Di Luzio
415361ac9c
Update CMakelists
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Additional install targets for maps, and reworked dependencies
2014-12-30 13:24:17 +00:00
mdiluzio
481153606b
Remove version numbers from unneeded places
2014-12-29 22:44:47 +00:00
mdiluzio
286cc81f3c
Update README files with new changes.
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Also add changelog to top level readme
2014-12-29 21:57:52 +00:00
mdiluzio
fc62785768
update to v0.3.0 to account for new format and features
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In this case, new WALLs to take into account for the game
2014-12-29 21:57:14 +00:00
mdiluzio
c98ac95759
Output usage with cout not cerr
2014-12-29 21:54:34 +00:00
mdiluzio
5737ae31be
Some small cleanup and refactoring.
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Update name of a few functions to best suit their usage.
Split up checking for winning player and checking for game over state.
2014-12-29 21:52:25 +00:00
mdiluzio
78bc326b8d
Update to minor version 2
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The file format and name has changed in the following ways:
All team references are now player, so tm: -> pl.
Order file format is now Player_#_Turn_#.txt.
2014-12-22 20:05:49 +00:00
mdiluzio
5d07bb03f3
Correct using player for turn and turn for player
2014-12-22 20:03:18 +00:00
mdiluzio
024253bb84
Fix usage text to reflect new formatters
2014-12-22 19:55:23 +00:00
mdiluzio
83020d9120
Player -> player_t
2014-12-21 11:14:01 +00:00
mdiluzio
9e44d5144b
Rename all usages of Team to Player
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This was confusingly inconsistent in the codebase.
fixes #7
2014-12-21 11:04:26 +00:00
mdiluzio
d71983dcb1
Update to version 0.1.0
2014-12-20 17:31:13 +00:00
mdiluzio
4f595ff92e
Fix #8 by defining the version properly and adding a proper line end
2014-12-20 17:27:25 +00:00
mdiluzio
98deae237b
Update the README.md files with newer and more useful information
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fixes #4
2014-12-20 16:57:01 +00:00
mdiluzio
f6f6d6fafd
Add an END specifiers to gamestate and order files
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Game will now wait until the last line of an order file matches "END"
AI's MUST now finalise their order file with "END"
fixes #1
2014-12-20 16:33:42 +00:00
mdiluzio
fec9c8dad7
Add MAJOR.MINOR.PATCH versioning to the binary.
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This also modified the output format for the gamestatefile so AI's will have to be updated
2014-12-20 16:17:01 +00:00
mdiluzio
fa7aa15ccd
Fix some bugs
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Fix a case where game folder existed in verious forms
Fix bug where game would not correctly end at draw state
Fix bug where the team order file was looked for in the wrong directory
Extract gamestate function and properly handle game ending scenarios
Stop hitting yourselves
Fixed bug where units would not move forward because they were hitting themselves
2014-12-20 15:35:18 +00:00
mdiluzio
f4109e7b36
Adjust some output
2014-12-20 15:35:17 +00:00
mdiluzio
71d0084908
Use a pre-build script to generate usage.h from the README.md
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Use a generated header from README.md
Finalise git ignore file
2014-12-20 15:35:16 +00:00
Marc Di Luzio
5a56a400c5
Even more cleanup and removal of legacy code
2014-12-18 13:58:21 +00:00
Marc Di Luzio
157e6285eb
Move USAGE.txt out to the ttrts target and convert to header appropriately
2014-12-18 13:43:12 +00:00
Marc Di Luzio
dbfd932a64
Update usage and gitignore to not exlude code folders
2014-12-16 13:33:11 +00:00
Marc Di Luzio
24e17450aa
Change the games folder to maps and add it to the gitignore, updating the USAGE text to reflect this
2014-12-16 13:13:04 +00:00
Marc Di Luzio
2a410d98c0
Set up a basic ttrts binary
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It takes a game description from the command line.
Looks in a folder 'ttrts_gamename' for turn commands
Reads those in and simulates until a winner is found
2014-12-16 13:13:03 +00:00
Marc Di Luzio
d0d3834449
Move source code into source subfolder
2014-12-16 13:13:02 +00:00