mdiluzio
71d0084908
Use a pre-build script to generate usage.h from the README.md
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Use a generated header from README.md
Finalise git ignore file
2014-12-20 15:35:16 +00:00
Marc Di Luzio
a7bc45497a
Update README.md
2014-12-18 14:03:01 +00:00
Marc Di Luzio
30cbdff1f5
Update CMakeLists.txt
2014-12-18 14:02:12 +00:00
Marc Di Luzio
c1bd6eb368
Update CMakeLists.txt
2014-12-18 14:02:05 +00:00
Marc Di Luzio
fed4c4a054
Update test.cpp
2014-12-18 14:01:54 +00:00
Marc Di Luzio
37f95607b0
Update CMakeLists.txt
2014-12-18 14:01:03 +00:00
Marc Di Luzio
5a56a400c5
Even more cleanup and removal of legacy code
2014-12-18 13:58:21 +00:00
Marc Di Luzio
157e6285eb
Move USAGE.txt out to the ttrts target and convert to header appropriately
2014-12-18 13:43:12 +00:00
Marc Di Luzio
3fc1f5ee5d
Change unit Attack behaviour to a charge
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All charges on a turn are evaluated at the same time, step by step
2014-12-17 13:38:06 +00:00
mdiluzio
e8610c8131
Remove player source directory in favor of new higher level players directory with a simple (and not-fully-functioning) perl AI
2014-12-17 07:51:49 +00:00
mdiluzio
526451ad02
Update with more pre-generated levels
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Also clean up test code to not output unless erroring
2014-12-16 22:35:56 +00:00
Marc Di Luzio
dbfd932a64
Update usage and gitignore to not exlude code folders
2014-12-16 13:33:11 +00:00
Marc Di Luzio
24e17450aa
Change the games folder to maps and add it to the gitignore, updating the USAGE text to reflect this
2014-12-16 13:13:04 +00:00
Marc Di Luzio
2a410d98c0
Set up a basic ttrts binary
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It takes a game description from the command line.
Looks in a folder 'ttrts_gamename' for turn commands
Reads those in and simulates until a winner is found
2014-12-16 13:13:03 +00:00
Marc Di Luzio
a90ad9f90c
Remove player IDs, keep it simple stupid
2014-12-16 13:13:03 +00:00
Marc Di Luzio
d0d3834449
Move source code into source subfolder
2014-12-16 13:13:02 +00:00