# TTRTS v0.3.0 *The Tiny Terminal RTS where the players write their AIs* ----------------------------------------------------------- ## Introduction A simple terminal based RTS game that uses text files to communicate game state and unit commands. TTRTS is from the ground up designed to be a fun way to practice programming. Any programming language than can handle file I/O can be used to make an AI for TTRTS, and this extensibility allows for any type of programmer to enjoy designing and playing against their friends. ----------------------------------------------------------- ## Building TTRTS #### Requirements * cmake - our build system uses cmake * Linux/OSX - currently no support for Windows, tracked with [Issue #9](https://github.com/mdiluz/ttrts/issues/9) #### To Build $ git clone https://github.com/mdiluz/ttrts.git $ cd ttrts $ ./bootstrap.sh $ ./ttrts # To launch binary and display usage ----------------------------------------------------------- ## Development * [master](master) branch always stores latest stable release * master/{hotfix} branches store in progress hotfixes for the stable branch * [dev](dev) branch stores in progress development * dev/{feature} branches store features ----------------------------------------------------------- ## Changelog ## v0.3.0 * Additional functionality of walls * Walls are noted in gamestate file on new "WALL:[X,Y]..." line * Walls are impassable by all movement * Units leave an impassable wall behind after movement * Game can now end if no units are able to move * Various C++ api simplifications * Integration of perl api from [ttrts-players](https://github.com/mdiluz/ttrts-players) ## v0.2.0 * All team references changed to player * Order file format changed to Player_#_Turn_#.txt * Unit descriptors now use pl: instead of tm: * Various other C++ api corrections and refactors ## v0.1.0 * First playable version of ttrts ----------------------------------------------------------- ## Further Information See the ttrts binary [readme](source/ttrts/README.md) for full usage and game rules See [ttrts-players](https://github.com/mdiluz/ttrts-players) for examples of AIs