#ifndef _GAME_TYPES_H_ #define _GAME_TYPES_H_ // Type for a team IDs typedef unsigned short team_id_t; // Type for player IDs typedef unsigned short player_id_t; // Type for unit IDs typedef unsigned short unit_id_t; // Type for the unit type-id typedef char unitType_c; // Typedef for unit visual representations typedef char unitVis_c; #endif //_GAME_TYPES_H_