cmake_minimum_required( VERSION 2.8.7 ) # Set version information set( TTRTS_VERSION_MAJOR 0 ) set( TTRTS_VERSION_MINOR 0 ) set( TTRTS_VERSION_PATCH 1 ) set( TTRTS_VERSION_STRING "${TTRTS_VERSION_MAJOR}.${TTRTS_VERSION_MINOR}.${TTRTS_VERSION_PATCH}") # Use c++1y (14) set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++1y" ) # Turn on all warnings set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-reorder" ) # Turn off reorder warnings as they're kind of irrelevant set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-reorder" ) # This shouldn't be needed, but it looks like IDE's like clion can forget to set -g for Debug if( CMAKE_BUILD_TYPE MATCHES "Debug" ) set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g" ) endif() # Add definitions for the version number add_definitions( -DTTRTS_VERSION_MAJOR=${TTRTS_VERSION_MAJOR} -DTTRTS_VERSION_MINOR=${TTRTS_VERSION_MINOR} -DTTRTS_VERSION_PATCH=${TTRTS_VERSION_PATCH} -DTTRTS_VERSION_STRING=\"${DTTRTS_VERSION_STRING}\" ) # Subprojects add_subdirectory( ttrts ) add_subdirectory( game ) # Auxhilary binaries add_subdirectory( test ) add_subdirectory( gen )