80 lines
No EOL
1.9 KiB
C++
80 lines
No EOL
1.9 KiB
C++
#ifndef _GAME_H_
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#define _GAME_H_
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#include "unit.h"
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#include "gametypes.h"
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#include "orders.h"
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#include <memory> // unique_ptr and shared_ptr
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typedef std::vector< std::shared_ptr<CUnit> > sharedUnitVector_t;
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class CTTRTSGame
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{
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public:
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CTTRTSGame( ucoord_t c, ucoord_t r )
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: dimentions( {c,r} )
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{
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}
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// Default dtor
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~CTTRTSGame() = default;
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// Issue orders to the game, returns non-zero if orders are incorrect
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int IssueOrders( player_id_t player, const std::string& orders );
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int IssueOrders( player_id_t player, const COrderVector& orders );
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int IssueOrder( player_id_t player, const COrder& order );
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// Simulate and progress to the next turn
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// Returns non-zero if simulation failed
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int SimulateToNextTurn();
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// Add a unit, nonzero return value indicates error
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int AddUnit( std::shared_ptr<CUnit> unit );
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// Add a units, nonzero return value indicates error
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int AddUnits( sharedUnitVector_t units );
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// Get the number of units
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inline unsigned int GetNumUnits() const { return m_allUnits.size(); }
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// Get unit by index as above (not unit ID)
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inline const CUnit& GetUnitByIndex( unsigned int i ) const { return *m_allUnits[i]; }
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// Get the number of order
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inline unsigned int GetNumOrders() const { return m_orders.size(); }
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// Get orders by index as above
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inline const COrder& GetOrdersByIndex( unsigned int i ) const { return m_orders[i]; }
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// Get dimentions
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inline const uvector2& GetDimentions() const { return dimentions; };
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private:
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// Simulate all movements
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int SimulateMovements();
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// Simulate all actions
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int SimulateActions();
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// Verify any order
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int VerifyOrder( player_id_t player, const COrder& order );
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// Verify any order
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int VerifyUnit( const CUnit& unit );
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// Vector to store points to all units
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sharedUnitVector_t m_allUnits;
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// Orders to execute this turn
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COrderVector m_orders;
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// Dimensions of the game
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uvector2 dimentions;
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};
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#endif //_GAME_H_
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