ttrts/source
2015-01-10 16:56:01 +00:00
..
client Huge refactor, pulling server and local out into their own binaries 2015-01-10 16:55:30 +00:00
gen Clients now connect and recieve gamestate information 2015-01-02 17:14:16 +00:00
local Huge refactor, pulling server and local out into their own binaries 2015-01-10 16:55:30 +00:00
server Huge refactor, pulling server and local out into their own binaries 2015-01-10 16:55:30 +00:00
system Huge refactor, pulling server and local out into their own binaries 2015-01-10 16:55:30 +00:00
test Remove references to non-existent maths 2015-01-02 14:04:11 +00:00
ttrts Fix walls in strings and move constructor 2015-01-07 13:25:16 +00:00
CMakeLists.txt Update CMakelists to reflect refactor 2015-01-10 16:56:01 +00:00
README.md Update readme to reflect new libraries 2014-12-30 13:24:21 +00:00

Targets

client

Main TTRTS binary, runs from the command line and acts as host for games

test

Test binary, to be compiled and run to test various functionality

gen

Binary to generate example map files

Libraries

ttrts

Implementation of the RTS rules and simulation