ttrts/source/game/gametypes.h
2014-12-21 11:14:01 +00:00

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No EOL
563 B
C++

#ifndef _GAME_TYPES_H_
#define _GAME_TYPES_H_
#include <limits> // std::numeric_limits
// Type for a Player IDs
enum class player_t : char
{
Red = 0,
Green,
Yellow,
Blue,
NUM_INVALID
};
typedef unsigned short unit_id_t; // Type for unit IDs
typedef char unitvis_c; // Typedef for unit visual representations
static const unit_id_t unit_id_invalid = std::numeric_limits<unit_id_t>::max();
static const unitvis_c unitvis_invalid = std::numeric_limits<unitvis_c>::max();
#endif //_GAME_TYPES_H_