ttrts/source/CMakeLists.txt
mdiluzio fec9c8dad7 Add MAJOR.MINOR.PATCH versioning to the binary.
This also modified the output format for the gamestatefile so AI's will have to be updated
2014-12-20 16:17:01 +00:00

38 lines
1.1 KiB
CMake

cmake_minimum_required( VERSION 2.8.7 )
# Set version information
set( TTRTS_VERSION_MAJOR 0 )
set( TTRTS_VERSION_MINOR 0 )
set( TTRTS_VERSION_PATCH 1 )
set( TTRTS_VERSION_STRING "${TTRTS_VERSION_MAJOR}.${TTRTS_VERSION_MINOR}.${TTRTS_VERSION_PATCH}")
# Use c++1y (14)
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} --std=c++1y" )
# Turn on all warnings
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Wno-reorder" )
# Turn off reorder warnings as they're kind of irrelevant
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-reorder" )
# This shouldn't be needed, but it looks like IDE's like clion can forget to set -g for Debug
if( CMAKE_BUILD_TYPE MATCHES "Debug" )
set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g" )
endif()
# Add definitions for the version number
add_definitions(
-DTTRTS_VERSION_MAJOR=${TTRTS_VERSION_MAJOR}
-DTTRTS_VERSION_MINOR=${TTRTS_VERSION_MINOR}
-DTTRTS_VERSION_PATCH=${TTRTS_VERSION_PATCH}
-DTTRTS_VERSION_STRING=\"${DTTRTS_VERSION_STRING}\"
)
# Subprojects
add_subdirectory( ttrts )
add_subdirectory( game )
# Auxhilary binaries
add_subdirectory( test )
add_subdirectory( gen )