Initial commit
This commit is contained in:
commit
4bd26ecc8b
35 changed files with 2527 additions and 0 deletions
20
.idea/.idea.GameMode test/.idea/contentModel.xml
generated
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20
.idea/.idea.GameMode test/.idea/contentModel.xml
generated
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||||||
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<?xml version="1.0" encoding="UTF-8"?>
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||||||
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<project version="4">
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||||||
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<component name="ContentModelStore">
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||||||
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<e p="$USER_HOME$/.Rider2018.2/system/extResources" t="IncludeRecursive" />
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||||||
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<e p="$USER_HOME$/.Rider2018.2/system/resharper-host/local/Transient/ReSharperHost/v182/SolutionCaches/_GameMode test.-1142457375.00" t="ExcludeRecursive" />
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||||||
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<e p="$PROJECT_DIR$" t="IncludeRecursive">
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||||||
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<e p="Assembly-CSharp.csproj" t="IncludeRecursive" />
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||||||
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<e p="Assets" t="Include">
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||||||
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<e p="LinuxGameMode.cs" t="Include" />
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||||||
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</e>
|
||||||
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<e p="GameMode test.sln" t="IncludeFlat" />
|
||||||
|
<e p="Library" t="ExcludeRecursive" />
|
||||||
|
<e p="Temp" t="ExcludeRecursive">
|
||||||
|
<e p="bin" t="ExcludeRecursive" />
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||||||
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</e>
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||||||
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<e p="obj" t="ExcludeRecursive" />
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||||||
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<e p="packages" t="ExcludeRecursive" />
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||||||
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</e>
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||||||
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</component>
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||||||
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</project>
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8
.idea/.idea.GameMode test/.idea/indexLayout.xml
generated
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8
.idea/.idea.GameMode test/.idea/indexLayout.xml
generated
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|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
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||||||
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<project version="4">
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||||||
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<component name="ContentModelUserStore">
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||||||
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<attachedFolders />
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||||||
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<explicitIncludes />
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||||||
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<explicitExcludes />
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||||||
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</component>
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||||||
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</project>
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8
.idea/.idea.GameMode test/.idea/modules.xml
generated
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8
.idea/.idea.GameMode test/.idea/modules.xml
generated
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||||||
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<?xml version="1.0" encoding="UTF-8"?>
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||||||
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<project version="4">
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||||||
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<component name="ProjectModuleManager">
|
||||||
|
<modules>
|
||||||
|
<module fileurl="file://$PROJECT_DIR$/.idea/.idea.GameMode test/riderModule.iml" filepath="$PROJECT_DIR$/.idea/.idea.GameMode test/riderModule.iml" />
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||||||
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</modules>
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||||||
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</component>
|
||||||
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</project>
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228
.idea/.idea.GameMode test/.idea/workspace.xml
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228
.idea/.idea.GameMode test/.idea/workspace.xml
generated
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@ -0,0 +1,228 @@
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||||||
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<?xml version="1.0" encoding="UTF-8"?>
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||||||
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<project version="4">
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||||||
|
<component name="ChangeListManager">
|
||||||
|
<list default="true" id="bcda005b-c7ef-4ce1-8164-4c330cc9f650" name="Default Changelist" comment="" />
|
||||||
|
<option name="EXCLUDED_CONVERTED_TO_IGNORED" value="true" />
|
||||||
|
<option name="SHOW_DIALOG" value="false" />
|
||||||
|
<option name="HIGHLIGHT_CONFLICTS" value="true" />
|
||||||
|
<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
|
||||||
|
<option name="LAST_RESOLUTION" value="IGNORE" />
|
||||||
|
</component>
|
||||||
|
<component name="FUSProjectUsageTrigger">
|
||||||
|
<session id="-180714997">
|
||||||
|
<usages-collector id="statistics.lifecycle.project">
|
||||||
|
<counts>
|
||||||
|
<entry key="project.open.time.4" value="1" />
|
||||||
|
<entry key="project.opened" value="1" />
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||||||
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</counts>
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||||||
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</usages-collector>
|
||||||
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<usages-collector id="statistics.file.extensions.edit">
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||||||
|
<counts>
|
||||||
|
<entry key="cs" value="159" />
|
||||||
|
</counts>
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||||||
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</usages-collector>
|
||||||
|
<usages-collector id="statistics.file.types.edit">
|
||||||
|
<counts>
|
||||||
|
<entry key="C#" value="159" />
|
||||||
|
</counts>
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||||||
|
</usages-collector>
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||||||
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</session>
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||||||
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</component>
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||||||
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<component name="FileEditorManager">
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||||||
|
<leaf>
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||||||
|
<file pinned="false" current-in-tab="true">
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/LinuxGameMode.cs">
|
||||||
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<provider selected="true" editor-type-id="text-editor">
|
||||||
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<state relative-caret-position="420">
|
||||||
|
<caret line="28" lean-forward="true" selection-start-line="28" selection-end-line="28" />
|
||||||
|
<folding>
|
||||||
|
<marker date="1543589061519" expanded="true" signature="6:116" ph="..." />
|
||||||
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<marker date="1543589061519" expanded="true" signature="160:642" ph="{...}" />
|
||||||
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<marker date="1543589061519" expanded="true" signature="417:515" ph="{...}" />
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||||||
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<marker date="1543589061519" expanded="true" signature="543:640" ph="{...}" />
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||||||
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</folding>
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||||||
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</state>
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||||||
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</provider>
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||||||
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</entry>
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||||||
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</file>
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||||||
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</leaf>
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||||||
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</component>
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||||||
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<component name="HighlightingSettingsPerFile">
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||||||
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<setting file="file://$PROJECT_DIR$/Assets/LinuxGameMode.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
|
</component>
|
||||||
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<component name="IdeDocumentHistory">
|
||||||
|
<option name="CHANGED_PATHS">
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||||||
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<list>
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||||||
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<option value="$PROJECT_DIR$/Assets/LinuxGameMode.cs" />
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||||||
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</list>
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||||||
|
</option>
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||||||
|
</component>
|
||||||
|
<component name="JsBuildToolGruntFileManager" detection-done="true" sorting="DEFINITION_ORDER" />
|
||||||
|
<component name="JsBuildToolPackageJson" detection-done="true" sorting="DEFINITION_ORDER" />
|
||||||
|
<component name="JsGulpfileManager">
|
||||||
|
<detection-done>true</detection-done>
|
||||||
|
<sorting>DEFINITION_ORDER</sorting>
|
||||||
|
</component>
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||||||
|
<component name="ProjectFrameBounds" extendedState="4">
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||||||
|
<option name="x" value="1280" />
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||||||
|
<option name="y" value="27" />
|
||||||
|
<option name="width" value="1270" />
|
||||||
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<option name="height" value="1413" />
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||||||
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</component>
|
||||||
|
<component name="ProjectView">
|
||||||
|
<navigator currentView="SolutionExplorer" proportions="" version="1">
|
||||||
|
<foldersAlwaysOnTop value="true" />
|
||||||
|
</navigator>
|
||||||
|
<panes>
|
||||||
|
<pane id="SolutionExplorer">
|
||||||
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<subPane>
|
||||||
|
<expand>
|
||||||
|
<path>
|
||||||
|
<item name="Project" type="784c90a0:SolutionExplorerRootNode" />
|
||||||
|
<item name="GameMode test" type="24d0babc:SolutionExplorerModelNode" />
|
||||||
|
</path>
|
||||||
|
<path>
|
||||||
|
<item name="Project" type="784c90a0:SolutionExplorerRootNode" />
|
||||||
|
<item name="GameMode test" type="24d0babc:SolutionExplorerModelNode" />
|
||||||
|
<item name="Assembly-CSharp" type="24d0babc:SolutionExplorerModelNode" />
|
||||||
|
</path>
|
||||||
|
<path>
|
||||||
|
<item name="Project" type="784c90a0:SolutionExplorerRootNode" />
|
||||||
|
<item name="GameMode test" type="24d0babc:SolutionExplorerModelNode" />
|
||||||
|
<item name="Assembly-CSharp" type="24d0babc:SolutionExplorerModelNode" />
|
||||||
|
<item name="References" type="24d0babc:SolutionExplorerModelNode" />
|
||||||
|
</path>
|
||||||
|
<path>
|
||||||
|
<item name="Project" type="784c90a0:SolutionExplorerRootNode" />
|
||||||
|
<item name="GameMode test" type="24d0babc:SolutionExplorerModelNode" />
|
||||||
|
<item name="Assembly-CSharp" type="24d0babc:SolutionExplorerModelNode" />
|
||||||
|
<item name="Assets" type="24d0babc:SolutionExplorerModelNode" />
|
||||||
|
</path>
|
||||||
|
</expand>
|
||||||
|
<select />
|
||||||
|
</subPane>
|
||||||
|
<option name="show-all-files" value="false" />
|
||||||
|
</pane>
|
||||||
|
<pane id="FileSystemExplorer" />
|
||||||
|
</panes>
|
||||||
|
</component>
|
||||||
|
<component name="PropertiesComponent">
|
||||||
|
<property name="Rider.DefaultBreakpoints.AreToggled" value="true" />
|
||||||
|
<property name="Rider.ProjectViewActivator.IsNotFirstRun" value="true" />
|
||||||
|
<property name="WebServerToolWindowFactoryState" value="false" />
|
||||||
|
</component>
|
||||||
|
<component name="RunDashboard">
|
||||||
|
<option name="ruleStates">
|
||||||
|
<list>
|
||||||
|
<RuleState>
|
||||||
|
<option name="name" value="ConfigurationTypeDashboardGroupingRule" />
|
||||||
|
</RuleState>
|
||||||
|
<RuleState>
|
||||||
|
<option name="name" value="StatusDashboardGroupingRule" />
|
||||||
|
</RuleState>
|
||||||
|
</list>
|
||||||
|
</option>
|
||||||
|
</component>
|
||||||
|
<component name="RunManager" selected="Attach to Unity Editor.Attach to Unity Editor">
|
||||||
|
<configuration name="Attach to Unity Editor & Play" type="UNITY_DEBUG_RUN_CONFIGURATION" factoryName="UNITY_ATTACH_AND_PLAY" show_console_on_std_err="false" show_console_on_std_out="false" port="50000" address="localhost">
|
||||||
|
<option name="listenPortForConnections" value="false" />
|
||||||
|
<option name="pid" />
|
||||||
|
<method v="2" />
|
||||||
|
</configuration>
|
||||||
|
<configuration name="Attach to Unity Editor" type="UNITY_DEBUG_RUN_CONFIGURATION" factoryName="Unity Debug" show_console_on_std_err="false" show_console_on_std_out="false" port="50000" address="localhost">
|
||||||
|
<option name="listenPortForConnections" value="false" />
|
||||||
|
<option name="pid" />
|
||||||
|
<method v="2" />
|
||||||
|
</configuration>
|
||||||
|
<list>
|
||||||
|
<item itemvalue="Attach to Unity Editor.Attach to Unity Editor" />
|
||||||
|
<item itemvalue="Attach to Unity Editor.Attach to Unity Editor & Play" />
|
||||||
|
</list>
|
||||||
|
</component>
|
||||||
|
<component name="SvnConfiguration">
|
||||||
|
<configuration />
|
||||||
|
</component>
|
||||||
|
<component name="TaskManager">
|
||||||
|
<task active="true" id="Default" summary="Default task">
|
||||||
|
<changelist id="bcda005b-c7ef-4ce1-8164-4c330cc9f650" name="Default Changelist" comment="" />
|
||||||
|
<created>1543588182402</created>
|
||||||
|
<option name="number" value="Default" />
|
||||||
|
<option name="presentableId" value="Default" />
|
||||||
|
<updated>1543588182402</updated>
|
||||||
|
<workItem from="1543588185778" duration="995000" />
|
||||||
|
</task>
|
||||||
|
<servers />
|
||||||
|
</component>
|
||||||
|
<component name="TimeTrackingManager">
|
||||||
|
<option name="totallyTimeSpent" value="995000" />
|
||||||
|
</component>
|
||||||
|
<component name="TodoView">
|
||||||
|
<todo-panel id="selected-file">
|
||||||
|
<is-autoscroll-to-source value="true" />
|
||||||
|
</todo-panel>
|
||||||
|
<todo-panel id="all">
|
||||||
|
<are-packages-shown value="true" />
|
||||||
|
<is-autoscroll-to-source value="true" />
|
||||||
|
</todo-panel>
|
||||||
|
</component>
|
||||||
|
<component name="ToolWindowManager">
|
||||||
|
<frame x="1280" y="27" width="1270" height="1413" extended-state="4" />
|
||||||
|
<editor active="true" />
|
||||||
|
<layout>
|
||||||
|
<window_info id="Favorites" side_tool="true" />
|
||||||
|
<window_info active="true" content_ui="combo" id="Project" order="0" visible="true" weight="0.25" />
|
||||||
|
<window_info id="Structure" order="1" side_tool="true" weight="0.25" />
|
||||||
|
<window_info anchor="bottom" id="NuGet" />
|
||||||
|
<window_info anchor="bottom" id="Docker" show_stripe_button="false" />
|
||||||
|
<window_info anchor="bottom" id="Unity" />
|
||||||
|
<window_info anchor="bottom" id="Version Control" show_stripe_button="false" />
|
||||||
|
<window_info anchor="bottom" id="Unit Tests" />
|
||||||
|
<window_info anchor="bottom" id="Terminal" />
|
||||||
|
<window_info anchor="bottom" id="Event Log" side_tool="true" />
|
||||||
|
<window_info anchor="bottom" id="Message" order="0" />
|
||||||
|
<window_info anchor="bottom" id="Find" order="1" />
|
||||||
|
<window_info anchor="bottom" id="Run" order="2" />
|
||||||
|
<window_info anchor="bottom" id="Debug" order="3" weight="0.4" />
|
||||||
|
<window_info anchor="bottom" id="Cvs" order="4" weight="0.25" />
|
||||||
|
<window_info anchor="bottom" id="Inspection" order="5" weight="0.4" />
|
||||||
|
<window_info anchor="bottom" id="TODO" order="6" />
|
||||||
|
<window_info anchor="right" id="Errors In Solution" />
|
||||||
|
<window_info anchor="right" id="Commander" internal_type="SLIDING" order="0" type="SLIDING" weight="0.4" />
|
||||||
|
<window_info anchor="right" id="Ant Build" order="1" weight="0.25" />
|
||||||
|
<window_info anchor="right" content_ui="combo" id="Hierarchy" order="2" weight="0.25" />
|
||||||
|
</layout>
|
||||||
|
</component>
|
||||||
|
<component name="TypeScriptGeneratedFilesManager">
|
||||||
|
<option name="version" value="1" />
|
||||||
|
</component>
|
||||||
|
<component name="UnityProjectConfiguration" hasMinimizedUI="true" />
|
||||||
|
<component name="UnityUnitTestConfiguration" currentTestLauncher="NUnit" />
|
||||||
|
<component name="VcsContentAnnotationSettings">
|
||||||
|
<option name="myLimit" value="2678400000" />
|
||||||
|
</component>
|
||||||
|
<component name="XDebuggerManager">
|
||||||
|
<breakpoint-manager>
|
||||||
|
<breakpoints>
|
||||||
|
<breakpoint enabled="true" suspend="NONE" type="DotNet Exception Breakpoints">
|
||||||
|
<properties exception="System.Threading.ThreadAbortException" displayValue="System.Threading.ThreadAbortException" />
|
||||||
|
<option name="timeStamp" value="1" />
|
||||||
|
</breakpoint>
|
||||||
|
</breakpoints>
|
||||||
|
</breakpoint-manager>
|
||||||
|
</component>
|
||||||
|
<component name="editorHistoryManager">
|
||||||
|
<entry file="file://$PROJECT_DIR$/Assets/LinuxGameMode.cs">
|
||||||
|
<provider selected="true" editor-type-id="text-editor">
|
||||||
|
<state relative-caret-position="420">
|
||||||
|
<caret line="28" lean-forward="true" selection-start-line="28" selection-end-line="28" />
|
||||||
|
<folding>
|
||||||
|
<marker date="1543589061519" expanded="true" signature="6:116" ph="..." />
|
||||||
|
<marker date="1543589061519" expanded="true" signature="160:642" ph="{...}" />
|
||||||
|
<marker date="1543589061519" expanded="true" signature="417:515" ph="{...}" />
|
||||||
|
<marker date="1543589061519" expanded="true" signature="543:640" ph="{...}" />
|
||||||
|
</folding>
|
||||||
|
</state>
|
||||||
|
</provider>
|
||||||
|
</entry>
|
||||||
|
</component>
|
||||||
|
</project>
|
7
.idea/.idea.GameMode test/riderModule.iml
generated
Normal file
7
.idea/.idea.GameMode test/riderModule.iml
generated
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|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<module type="RIDER_MODULE" version="4">
|
||||||
|
<component name="NewModuleRootManager">
|
||||||
|
<content url="file://$MODULE_DIR$/../.." />
|
||||||
|
<orderEntry type="sourceFolder" forTests="false" />
|
||||||
|
</component>
|
||||||
|
</module>
|
278
Assets/BaseScene.unity
Normal file
278
Assets/BaseScene.unity
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@ -0,0 +1,278 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!29 &1
|
||||||
|
OcclusionCullingSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_OcclusionBakeSettings:
|
||||||
|
smallestOccluder: 5
|
||||||
|
smallestHole: 0.25
|
||||||
|
backfaceThreshold: 100
|
||||||
|
m_SceneGUID: 00000000000000000000000000000000
|
||||||
|
m_OcclusionCullingData: {fileID: 0}
|
||||||
|
--- !u!104 &2
|
||||||
|
RenderSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 9
|
||||||
|
m_Fog: 0
|
||||||
|
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
|
||||||
|
m_FogMode: 3
|
||||||
|
m_FogDensity: 0.01
|
||||||
|
m_LinearFogStart: 0
|
||||||
|
m_LinearFogEnd: 300
|
||||||
|
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
|
||||||
|
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
|
||||||
|
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
|
||||||
|
m_AmbientIntensity: 1
|
||||||
|
m_AmbientMode: 0
|
||||||
|
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
|
||||||
|
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_HaloStrength: 0.5
|
||||||
|
m_FlareStrength: 1
|
||||||
|
m_FlareFadeSpeed: 3
|
||||||
|
m_HaloTexture: {fileID: 0}
|
||||||
|
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
m_DefaultReflectionMode: 0
|
||||||
|
m_DefaultReflectionResolution: 128
|
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7
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Normal file
7
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28
Assets/LinuxGameMode.cs
Normal file
28
Assets/LinuxGameMode.cs
Normal file
|
@ -0,0 +1,28 @@
|
||||||
|
using System.Collections;
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||||||
|
using System.Collections.Generic;
|
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|
using UnityEngine;
|
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|
using System.Runtime.InteropServices;
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|
|
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|
public class LinuxGameMode : MonoBehaviour
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|
{
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#if UNITY_EDITOR_LINUX || UNITY_STANDALONE_LINUX
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|
[DllImport("UnityGameMode")]
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|
private static extern int UnityEnterGameMode();
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[DllImport("UnityGameMode")]
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|
private static extern int UnityExitGameMode();
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|
#endif
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|
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|
private void Start()
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|
{
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|
#if UNITY_EDITOR_LINUX || UNITY_STANDALONE_LINUX
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|
UnityEnterGameMode();
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|
#endif
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|
}
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|
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|
private void End()
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|
{
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|
#if UNITY_EDITOR_LINUX || UNITY_STANDALONE_LINUX
|
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|
UnityExitGameMode();
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|
#endif
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|
}
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|
}
|
11
Assets/LinuxGameMode.cs.meta
Normal file
11
Assets/LinuxGameMode.cs.meta
Normal file
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8
Assets/Plugins.meta
Normal file
8
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Normal file
|
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8
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Normal file
8
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Normal file
|
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272
Assets/Plugins/UnityGameMode/gamemode_client.h
Normal file
272
Assets/Plugins/UnityGameMode/gamemode_client.h
Normal file
|
@ -0,0 +1,272 @@
|
||||||
|
/*
|
||||||
|
|
||||||
|
Copyright (c) 2017-2018, Feral Interactive
|
||||||
|
All rights reserved.
|
||||||
|
|
||||||
|
Redistribution and use in source and binary forms, with or without
|
||||||
|
modification, are permitted provided that the following conditions are met:
|
||||||
|
|
||||||
|
* Redistributions of source code must retain the above copyright notice,
|
||||||
|
this list of conditions and the following disclaimer.
|
||||||
|
* Redistributions in binary form must reproduce the above copyright
|
||||||
|
notice, this list of conditions and the following disclaimer in the
|
||||||
|
documentation and/or other materials provided with the distribution.
|
||||||
|
* Neither the name of Feral Interactive nor the names of its contributors
|
||||||
|
may be used to endorse or promote products derived from this software
|
||||||
|
without specific prior written permission.
|
||||||
|
|
||||||
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||||
|
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||||
|
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||||||
|
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||||||
|
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||||||
|
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||||
|
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||||||
|
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||||||
|
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||||
|
POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
|
||||||
|
*/
|
||||||
|
#ifndef CLIENT_GAMEMODE_H
|
||||||
|
#define CLIENT_GAMEMODE_H
|
||||||
|
/*
|
||||||
|
* GameMode supports the following client functions
|
||||||
|
* Requests are refcounted in the daemon
|
||||||
|
*
|
||||||
|
* int gamemode_request_start() - Request gamemode starts
|
||||||
|
* 0 if the request was sent successfully
|
||||||
|
* -1 if the request failed
|
||||||
|
*
|
||||||
|
* int gamemode_request_end() - Request gamemode ends
|
||||||
|
* 0 if the request was sent successfully
|
||||||
|
* -1 if the request failed
|
||||||
|
*
|
||||||
|
* int gamemode_query_status() - Query the current status of gamemode
|
||||||
|
* 0 if gamemode is inactive
|
||||||
|
* 1 if gamemode is active
|
||||||
|
* 2 if gamemode is active and this client is registered
|
||||||
|
* -1 if the query failed
|
||||||
|
*
|
||||||
|
* const char* gamemode_error_string() - Get an error string
|
||||||
|
* returns a string describing any of the above errors
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdbool.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <unistd.h>
|
||||||
|
|
||||||
|
#include <dlfcn.h>
|
||||||
|
#include <errno.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
static char internal_gamemode_client_error_string[512] = { 0 };
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Load libgamemode dynamically to dislodge us from most dependencies.
|
||||||
|
* This allows clients to link and/or use this regardless of runtime.
|
||||||
|
* See SDL2 for an example of the reasoning behind this in terms of
|
||||||
|
* dynamic versioning as well.
|
||||||
|
*/
|
||||||
|
static volatile int internal_libgamemode_loaded = 1;
|
||||||
|
|
||||||
|
/* Typedefs for the functions to load */
|
||||||
|
typedef int (*internal_gamemode_request_start)(void);
|
||||||
|
typedef int (*internal_gamemode_request_end)(void);
|
||||||
|
typedef int (*internal_gamemode_query_status)(void);
|
||||||
|
typedef const char *(*internal_gamemode_error_string)(void);
|
||||||
|
|
||||||
|
/* Storage for functors */
|
||||||
|
static internal_gamemode_request_start REAL_internal_gamemode_request_start = NULL;
|
||||||
|
static internal_gamemode_request_end REAL_internal_gamemode_request_end = NULL;
|
||||||
|
static internal_gamemode_query_status REAL_internal_gamemode_query_status = NULL;
|
||||||
|
static internal_gamemode_error_string REAL_internal_gamemode_error_string = NULL;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Internal helper to perform the symbol binding safely.
|
||||||
|
*
|
||||||
|
* Returns 0 on success and -1 on failure
|
||||||
|
*/
|
||||||
|
__attribute__((always_inline)) static inline int internal_bind_libgamemode_symbol(void *handle,
|
||||||
|
const char *name,
|
||||||
|
void **out_func,
|
||||||
|
size_t func_size)
|
||||||
|
{
|
||||||
|
void *symbol_lookup = NULL;
|
||||||
|
char *dl_error = NULL;
|
||||||
|
|
||||||
|
/* Safely look up the symbol */
|
||||||
|
symbol_lookup = dlsym(handle, name);
|
||||||
|
dl_error = dlerror();
|
||||||
|
if (dl_error || !symbol_lookup) {
|
||||||
|
snprintf(internal_gamemode_client_error_string,
|
||||||
|
sizeof(internal_gamemode_client_error_string),
|
||||||
|
"dlsym failed - %s",
|
||||||
|
dl_error);
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Have the symbol correctly, copy it to make it usable */
|
||||||
|
memcpy(out_func, &symbol_lookup, func_size);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Loads libgamemode and needed functions
|
||||||
|
*
|
||||||
|
* Returns 0 on success and -1 on failure
|
||||||
|
*/
|
||||||
|
__attribute__((always_inline)) static inline int internal_load_libgamemode(void)
|
||||||
|
{
|
||||||
|
/* We start at 1, 0 is a success and -1 is a fail */
|
||||||
|
if (internal_libgamemode_loaded != 1) {
|
||||||
|
return internal_libgamemode_loaded;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Anonymous struct type to define our bindings */
|
||||||
|
struct binding {
|
||||||
|
const char *name;
|
||||||
|
void **functor;
|
||||||
|
size_t func_size;
|
||||||
|
bool required;
|
||||||
|
} bindings[] = {
|
||||||
|
{ "real_gamemode_request_start",
|
||||||
|
(void **)&REAL_internal_gamemode_request_start,
|
||||||
|
sizeof(REAL_internal_gamemode_request_start),
|
||||||
|
true },
|
||||||
|
{ "real_gamemode_request_end",
|
||||||
|
(void **)&REAL_internal_gamemode_request_end,
|
||||||
|
sizeof(REAL_internal_gamemode_request_end),
|
||||||
|
true },
|
||||||
|
{ "real_gamemode_query_status",
|
||||||
|
(void **)&REAL_internal_gamemode_query_status,
|
||||||
|
sizeof(REAL_internal_gamemode_query_status),
|
||||||
|
false },
|
||||||
|
{ "real_gamemode_error_string",
|
||||||
|
(void **)&REAL_internal_gamemode_error_string,
|
||||||
|
sizeof(REAL_internal_gamemode_error_string),
|
||||||
|
true },
|
||||||
|
};
|
||||||
|
|
||||||
|
void *libgamemode = NULL;
|
||||||
|
|
||||||
|
/* Try and load libgamemode */
|
||||||
|
libgamemode = dlopen("libgamemode.so.0", RTLD_NOW);
|
||||||
|
if (!libgamemode) {
|
||||||
|
snprintf(internal_gamemode_client_error_string,
|
||||||
|
sizeof(internal_gamemode_client_error_string),
|
||||||
|
"dylopen failed - %s",
|
||||||
|
dlerror());
|
||||||
|
internal_libgamemode_loaded = -1;
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Attempt to bind all symbols */
|
||||||
|
for (size_t i = 0; i < sizeof(bindings) / sizeof(bindings[0]); i++) {
|
||||||
|
struct binding *binder = &bindings[i];
|
||||||
|
|
||||||
|
if (internal_bind_libgamemode_symbol(libgamemode,
|
||||||
|
binder->name,
|
||||||
|
binder->functor,
|
||||||
|
binder->func_size) != 0 &&
|
||||||
|
binder->required) {
|
||||||
|
internal_libgamemode_loaded = -1;
|
||||||
|
return -1;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Success */
|
||||||
|
internal_libgamemode_loaded = 0;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Redirect to the real libgamemode
|
||||||
|
*/
|
||||||
|
__attribute__((always_inline)) static inline const char *gamemode_error_string(void)
|
||||||
|
{
|
||||||
|
/* If we fail to load the system gamemode, or we have an error string already, return our error
|
||||||
|
* string instead of diverting to the system version */
|
||||||
|
if (internal_load_libgamemode() < 0 || internal_gamemode_client_error_string[0] != '\0') {
|
||||||
|
return internal_gamemode_client_error_string;
|
||||||
|
}
|
||||||
|
|
||||||
|
return REAL_internal_gamemode_error_string();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Redirect to the real libgamemod
|
||||||
|
* Allow automatically requesting game mode
|
||||||
|
* Also prints errors as they happen.
|
||||||
|
*/
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
__attribute__((constructor))
|
||||||
|
#else
|
||||||
|
__attribute__((always_inline)) static inline
|
||||||
|
#endif
|
||||||
|
int gamemode_request_start(void)
|
||||||
|
{
|
||||||
|
/* Need to load gamemode */
|
||||||
|
if (internal_load_libgamemode() < 0) {
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||||
|
#endif
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (REAL_internal_gamemode_request_start() < 0) {
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||||
|
#endif
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Redirect to the real libgamemode */
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
__attribute__((destructor))
|
||||||
|
#else
|
||||||
|
__attribute__((always_inline)) static inline
|
||||||
|
#endif
|
||||||
|
int gamemode_request_end(void)
|
||||||
|
{
|
||||||
|
/* Need to load gamemode */
|
||||||
|
if (internal_load_libgamemode() < 0) {
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||||
|
#endif
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (REAL_internal_gamemode_request_end() < 0) {
|
||||||
|
#ifdef GAMEMODE_AUTO
|
||||||
|
fprintf(stderr, "gamemodeauto: %s\n", gamemode_error_string());
|
||||||
|
#endif
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Redirect to the real libgamemode */
|
||||||
|
__attribute__((always_inline)) static inline int gamemode_query_status(void)
|
||||||
|
{
|
||||||
|
/* Need to load gamemode */
|
||||||
|
if (internal_load_libgamemode() < 0) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (REAL_internal_gamemode_query_status == NULL) {
|
||||||
|
snprintf(internal_gamemode_client_error_string,
|
||||||
|
sizeof(internal_gamemode_client_error_string),
|
||||||
|
"gamemode_query_status missing (older host?)");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
return REAL_internal_gamemode_query_status();
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif // CLIENT_GAMEMODE_H
|
26
Assets/Plugins/UnityGameMode/gamemode_client.h.meta
Normal file
26
Assets/Plugins/UnityGameMode/gamemode_client.h.meta
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 2db6d291c0469f958a9bb518db064df7
|
||||||
|
PluginImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
defineConstraints: []
|
||||||
|
isPreloaded: 0
|
||||||
|
isOverridable: 0
|
||||||
|
isExplicitlyReferenced: 0
|
||||||
|
platformData:
|
||||||
|
- first:
|
||||||
|
Any:
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings: {}
|
||||||
|
- first:
|
||||||
|
Editor: Editor
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
DefaultValueInitialized: true
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Assets/Plugins/UnityGameMode/libUnityGameMode.so
Executable file
BIN
Assets/Plugins/UnityGameMode/libUnityGameMode.so
Executable file
Binary file not shown.
26
Assets/Plugins/UnityGameMode/libUnityGameMode.so.meta
Normal file
26
Assets/Plugins/UnityGameMode/libUnityGameMode.so.meta
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f0afb678d79fba1048267f6a211b3519
|
||||||
|
PluginImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
defineConstraints: []
|
||||||
|
isPreloaded: 0
|
||||||
|
isOverridable: 0
|
||||||
|
isExplicitlyReferenced: 0
|
||||||
|
platformData:
|
||||||
|
- first:
|
||||||
|
Any:
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings: {}
|
||||||
|
- first:
|
||||||
|
Editor: Editor
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
DefaultValueInitialized: true
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
9
Assets/Plugins/UnityGameMode/unitygamemode.c
Normal file
9
Assets/Plugins/UnityGameMode/unitygamemode.c
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
#include "gamemode_client.h"
|
||||||
|
|
||||||
|
extern "C" int UnityEnterGameMode() {
|
||||||
|
gamemode_request_start();
|
||||||
|
}
|
||||||
|
|
||||||
|
extern "C" int UnityExitGameMode() {
|
||||||
|
gamemode_request_end();
|
||||||
|
}
|
26
Assets/Plugins/UnityGameMode/unitygamemode.c.meta
Normal file
26
Assets/Plugins/UnityGameMode/unitygamemode.c.meta
Normal file
|
@ -0,0 +1,26 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 53c4a636ccda9df7fb674e468b82b534
|
||||||
|
PluginImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
iconMap: {}
|
||||||
|
executionOrder: {}
|
||||||
|
defineConstraints: []
|
||||||
|
isPreloaded: 0
|
||||||
|
isOverridable: 0
|
||||||
|
isExplicitlyReferenced: 0
|
||||||
|
platformData:
|
||||||
|
- first:
|
||||||
|
Any:
|
||||||
|
second:
|
||||||
|
enabled: 1
|
||||||
|
settings: {}
|
||||||
|
- first:
|
||||||
|
Editor: Editor
|
||||||
|
second:
|
||||||
|
enabled: 0
|
||||||
|
settings:
|
||||||
|
DefaultValueInitialized: true
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
40
Packages/manifest.json
Normal file
40
Packages/manifest.json
Normal file
|
@ -0,0 +1,40 @@
|
||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ads": "2.0.8",
|
||||||
|
"com.unity.analytics": "3.2.2",
|
||||||
|
"com.unity.collab-proxy": "1.2.11",
|
||||||
|
"com.unity.package-manager-ui": "2.0.3",
|
||||||
|
"com.unity.purchasing": "2.0.1",
|
||||||
|
"com.unity.textmeshpro": "1.3.0",
|
||||||
|
"com.unity.modules.ai": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.assetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.cloth": "1.0.0",
|
||||||
|
"com.unity.modules.director": "1.0.0",
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.particlesystem": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.physics2d": "1.0.0",
|
||||||
|
"com.unity.modules.screencapture": "1.0.0",
|
||||||
|
"com.unity.modules.terrain": "1.0.0",
|
||||||
|
"com.unity.modules.terrainphysics": "1.0.0",
|
||||||
|
"com.unity.modules.tilemap": "1.0.0",
|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
||||||
|
"com.unity.modules.uielements": "1.0.0",
|
||||||
|
"com.unity.modules.umbra": "1.0.0",
|
||||||
|
"com.unity.modules.unityanalytics": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||||
|
"com.unity.modules.vehicles": "1.0.0",
|
||||||
|
"com.unity.modules.video": "1.0.0",
|
||||||
|
"com.unity.modules.vr": "1.0.0",
|
||||||
|
"com.unity.modules.wind": "1.0.0",
|
||||||
|
"com.unity.modules.xr": "1.0.0"
|
||||||
|
}
|
||||||
|
}
|
17
ProjectSettings/AudioManager.asset
Normal file
17
ProjectSettings/AudioManager.asset
Normal file
|
@ -0,0 +1,17 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!11 &1
|
||||||
|
AudioManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Volume: 1
|
||||||
|
Rolloff Scale: 1
|
||||||
|
Doppler Factor: 1
|
||||||
|
Default Speaker Mode: 2
|
||||||
|
m_SampleRate: 0
|
||||||
|
m_DSPBufferSize: 1024
|
||||||
|
m_VirtualVoiceCount: 512
|
||||||
|
m_RealVoiceCount: 32
|
||||||
|
m_SpatializerPlugin:
|
||||||
|
m_AmbisonicDecoderPlugin:
|
||||||
|
m_DisableAudio: 0
|
||||||
|
m_VirtualizeEffects: 1
|
6
ProjectSettings/ClusterInputManager.asset
Normal file
6
ProjectSettings/ClusterInputManager.asset
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!236 &1
|
||||||
|
ClusterInputManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Inputs: []
|
33
ProjectSettings/DynamicsManager.asset
Normal file
33
ProjectSettings/DynamicsManager.asset
Normal file
|
@ -0,0 +1,33 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!55 &1
|
||||||
|
PhysicsManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 10
|
||||||
|
m_Gravity: {x: 0, y: -9.81, z: 0}
|
||||||
|
m_DefaultMaterial: {fileID: 0}
|
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11
ProjectSettings/EditorBuildSettings.asset
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23
ProjectSettings/EditorSettings.asset
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23
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64
ProjectSettings/GraphicsSettings.asset
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64
ProjectSettings/GraphicsSettings.asset
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295
ProjectSettings/InputManager.asset
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295
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91
ProjectSettings/NavMeshAreas.asset
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91
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56
ProjectSettings/Physics2DSettings.asset
Normal file
56
ProjectSettings/Physics2DSettings.asset
Normal file
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6
ProjectSettings/PresetManager.asset
Normal file
6
ProjectSettings/PresetManager.asset
Normal file
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%YAML 1.1
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--- !u!1386491679 &1
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588
ProjectSettings/ProjectSettings.asset
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588
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asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Low
|
||||||
|
pixelLightCount: 0
|
||||||
|
shadows: 0
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 20
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
|
||||||
|
blendWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 0
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 0
|
||||||
|
lodBias: 0.4
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 16
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Medium
|
||||||
|
pixelLightCount: 1
|
||||||
|
shadows: 1
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 20
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 0
|
||||||
|
blendWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 0.7
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 64
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: High
|
||||||
|
pixelLightCount: 2
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 1
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 40
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
blendWeights: 2
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 1
|
||||||
|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 256
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Very High
|
||||||
|
pixelLightCount: 3
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 70
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
blendWeights: 4
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1.5
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 1024
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
|
||||||
|
name: Ultra
|
||||||
|
pixelLightCount: 4
|
||||||
|
shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 4
|
||||||
|
shadowDistance: 150
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
|
shadowmaskMode: 1
|
||||||
|
blendWeights: 4
|
||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
|
||||||
|
antiAliasing: 2
|
||||||
|
softParticles: 1
|
||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 2
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 4096
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
|
||||||
|
m_PerPlatformDefaultQuality:
|
||||||
|
Android: 2
|
||||||
|
Lumin: 5
|
||||||
|
Nintendo Switch: 5
|
||||||
|
PS4: 5
|
||||||
|
Standalone: 5
|
||||||
|
WebGL: 3
|
||||||
|
Windows Store Apps: 5
|
||||||
|
XboxOne: 5
|
||||||
|
iPhone: 2
|
||||||
|
tvOS: 2
|
43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
|
@ -0,0 +1,43 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
||||||
|
TagManager:
|
||||||
|
serializedVersion: 2
|
||||||
|
tags: []
|
||||||
|
layers:
|
||||||
|
- Default
|
||||||
|
- TransparentFX
|
||||||
|
- Ignore Raycast
|
||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
m_SortingLayers:
|
||||||
|
- name: Default
|
||||||
|
uniqueID: 0
|
||||||
|
locked: 0
|
9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!5 &1
|
||||||
|
TimeManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
Fixed Timestep: 0.02
|
||||||
|
Maximum Allowed Timestep: 0.33333334
|
||||||
|
m_TimeScale: 1
|
||||||
|
Maximum Particle Timestep: 0.03
|
34
ProjectSettings/UnityConnectSettings.asset
Normal file
34
ProjectSettings/UnityConnectSettings.asset
Normal file
|
@ -0,0 +1,34 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!310 &1
|
||||||
|
UnityConnectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 1
|
||||||
|
m_Enabled: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||||
|
m_TestInitMode: 0
|
||||||
|
CrashReportingSettings:
|
||||||
|
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||||
|
m_Enabled: 0
|
||||||
|
m_LogBufferSize: 10
|
||||||
|
m_CaptureEditorExceptions: 1
|
||||||
|
UnityPurchasingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
UnityAnalyticsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
UnityAdsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_IosGameId:
|
||||||
|
m_AndroidGameId:
|
||||||
|
m_GameIds: {}
|
||||||
|
m_GameId:
|
||||||
|
PerformanceReportingSettings:
|
||||||
|
m_Enabled: 0
|
11
ProjectSettings/VFXManager.asset
Normal file
11
ProjectSettings/VFXManager.asset
Normal file
|
@ -0,0 +1,11 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!937362698 &1
|
||||||
|
VFXManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_IndirectShader: {fileID: 0}
|
||||||
|
m_CopyBufferShader: {fileID: 0}
|
||||||
|
m_SortShader: {fileID: 0}
|
||||||
|
m_RenderPipeSettingsPath:
|
||||||
|
m_FixedTimeStep: 0.016666668
|
||||||
|
m_MaxDeltaTime: 0.05
|
Loading…
Add table
Reference in a new issue