Remove tests on spawn world for empty tiles
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1 changed files with 1 additions and 9 deletions
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@ -142,18 +142,10 @@ func TestAtlas_SpawnWorld(t *testing.T) {
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assert.Equal(t, 4, len(a.Chunks))
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assert.NoError(t, a.SpawnWorld())
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tile, err := a.GetTile(Vector{0, 0})
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assert.NoError(t, err)
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assert.Equal(t, TileEmpty, tile)
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tile, err = a.GetTile(Vector{1, 1})
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tile, err := a.GetTile(Vector{1, 1})
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assert.NoError(t, err)
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assert.Equal(t, TileWall, tile)
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tile, err = a.GetTile(Vector{-1, -1})
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assert.NoError(t, err)
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assert.Equal(t, TileEmpty, tile)
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tile, err = a.GetTile(Vector{-2, -2})
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assert.NoError(t, err)
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assert.Equal(t, TileWall, tile)
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