Prepare to refactor movement to be based on attributes

This commit is contained in:
Marc Di Luzio 2020-06-04 18:54:33 +01:00
parent d0a5b91de7
commit 33f25a7414
8 changed files with 45 additions and 47 deletions

View file

@ -56,7 +56,6 @@ func TestWorld_GetSetMovePosition(t *testing.T) {
pos := Vector{
X: 1.0,
Y: 2.0,
Z: 3.0,
}
err := world.SetPosition(a, pos)