Renamethe spawn world function
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2 changed files with 3 additions and 3 deletions
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@ -36,8 +36,8 @@ func NewWorld() *World {
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}
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}
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// SpawnWorldBorder spawns a border at the edge of the world atlas
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func (w *World) SpawnWorldBorder() error {
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// SpawnWorld spawns a border at the edge of the world atlas
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func (w *World) SpawnWorld() error {
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return w.Atlas.SpawnWorld()
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}
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