Re-organise source directory and targets
ttrts -> client game -> ttrts
This commit is contained in:
parent
415361ac9c
commit
d9b9f3d7dd
18 changed files with 58 additions and 47 deletions
11
bootstrap.sh
11
bootstrap.sh
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@ -1,11 +1,12 @@
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#! /bin/bash
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# Double check
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# Double check for cmakelist
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if [ ! -e "source/CMakeLists.txt" ]; then
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echo "TTRTS: No source cmakelist found"
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exit
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fi
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# Run cmake
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echo "TTRTS: Running cmake"
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test ! -e build && mkdir build
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cd build/
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@ -15,6 +16,7 @@ if [[ $? != 0 ]]; then
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exit
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fi
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# Run make
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echo "TTRTS: Running make"
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make
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if [[ $? != 0 ]]; then
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@ -22,6 +24,7 @@ if [[ $? != 0 ]]; then
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exit
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fi
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# Run tests
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echo "TTRTS: Running tests"
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./test/ttrts-test
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if [[ $? != 0 ]]; then
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@ -29,6 +32,7 @@ if [[ $? != 0 ]]; then
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exit
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fi
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# Generate maps
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echo "TTRTS: Generating maps"
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./../scripts/gen_maps.sh "$PWD/gen/ttrts-gen"
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if [[ $? != 0 ]]; then
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@ -38,14 +42,15 @@ fi
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# Copy these maps into parent directory
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cp -rf maps ..
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# Move binaries
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echo "TTRTS: Moving binaries"
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cd ..
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if [ ! -e build/ttrts/ttrts ]; then
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if [ ! -e build/client/ttrts ]; then
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echo "TTRTS: No TTRTS Binary found, something has gone wrong"
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exit
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fi
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cp build/ttrts/ttrts .
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cp build/client/ttrts .
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chmod a+x ttrts
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echo "TTRTS: Bootstrap complete"
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@ -30,7 +30,7 @@ add_definitions(
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# Subprojects
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add_subdirectory( ttrts )
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add_subdirectory( game )
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add_subdirectory( client )
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# Auxhilary binaries
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add_subdirectory( test )
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34
source/client/CMakeLists.txt
Normal file
34
source/client/CMakeLists.txt
Normal file
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@ -0,0 +1,34 @@
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# ====================== ttrts =======================
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# Project name
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project( ttrts-client )
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include_directories(
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${CMAKE_CURRENT_BINARY_DIR}
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../maths
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../ttrts
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)
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# Add the sources
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set( SOURCES
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main.cpp
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)
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# Add the executable
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add_executable( ${PROJECT_NAME} ${SOURCES} )
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# Set our output name to ttrts
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set_target_properties( ${PROJECT_NAME} PROPERTIES OUTPUT_NAME ttrts )
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# dependent on main ttrts libary
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target_link_libraries( ${PROJECT_NAME} ttrts )
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# Installation target
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install( TARGETS ${PROJECT_NAME} DESTINATION bin )
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# Run the gen_usage script to generate our usage header
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add_custom_target(
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ttrts-client-usage
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cd ${CMAKE_CURRENT_SOURCE_DIR} && ${CMAKE_SOURCE_DIR}/../scripts/gen_usage.sh "${CMAKE_CURRENT_BINARY_DIR}/usage.h"
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)
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add_dependencies(${PROJECT_NAME} ttrts-client-usage)
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@ -1,17 +0,0 @@
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cmake_minimum_required(VERSION 2.8.7)
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# game project
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project( game )
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include_directories(
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../maths
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)
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# Add the sources
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set( SOURCES
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game.cpp
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unit.cpp
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order.cpp
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)
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add_library( game ${SOURCES} )
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@ -3,7 +3,7 @@
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project( ttrts-gen )
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include_directories(
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../game
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../ttrts
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../maths
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)
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@ -14,7 +14,7 @@ set( SOURCES
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# Add the executable
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add_executable( ttrts-gen ${SOURCES} )
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target_link_libraries( ttrts-gen game )
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target_link_libraries( ttrts-gen ttrts )
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# Run the gen_usage script to generate our usage header
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add_custom_target(
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@ -4,7 +4,7 @@
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project( ttrts-test )
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include_directories(
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../game
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../ttrts
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../maths
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)
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@ -15,4 +15,4 @@ set( SOURCES
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# Add the executable
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add_executable( ttrts-test ${SOURCES} )
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target_link_libraries( ttrts-test game )
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target_link_libraries( ttrts-test ttrts )
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@ -1,30 +1,19 @@
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# ====================== ttrts =======================
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# Project name
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cmake_minimum_required(VERSION 2.8.7)
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# Main ttrts library
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project( ttrts )
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# Include the maths
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include_directories(
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${CMAKE_CURRENT_BINARY_DIR}
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../maths
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../game
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)
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# Add the sources
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# Add our sources
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set( SOURCES
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main.cpp
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game.cpp
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unit.cpp
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order.cpp
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)
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# Add the executable
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add_executable( ${PROJECT_NAME} ${SOURCES} )
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target_link_libraries( ${PROJECT_NAME} game )
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# Installation target
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install( TARGETS ${PROJECT_NAME} DESTINATION bin )
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# Run the gen_usage script to generate our usage header
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add_custom_target(
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ttrts-client-usage
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cd ${CMAKE_CURRENT_SOURCE_DIR} && ${CMAKE_SOURCE_DIR}/../scripts/gen_usage.sh "${CMAKE_CURRENT_BINARY_DIR}/usage.h"
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)
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add_dependencies(${PROJECT_NAME} ttrts-client-usage)
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# Add this library
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add_library( ttrts ${SOURCES} )
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