Marc Di Luzio
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0057986380
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header game types
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2014-12-16 13:12:57 +00:00 |
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Marc Di Luzio
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66cf63c9d8
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Actually build with debug symbols in debug configuration
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2014-12-16 13:12:56 +00:00 |
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Marc Di Luzio
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7f639a6bf4
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Add new creation method from a visual representation
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2014-12-16 13:12:56 +00:00 |
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Marc Di Luzio
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8ade68101b
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No need templates, templates bad, unneeded templates make c++god angry
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2014-12-16 13:12:56 +00:00 |
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Marc Di Luzio
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5ca0fc3e23
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Board should be using unit vis values not unit type values
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2014-12-16 13:12:55 +00:00 |
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Marc Di Luzio
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c5ef2a5ee2
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Use char literal instead of int for a space
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2014-12-16 13:12:55 +00:00 |
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Marc Di Luzio
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9fc5f33de8
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Add more code to units to help distinguish between types and visual values
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2014-12-16 13:12:55 +00:00 |
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Marc Di Luzio
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ea426c70c6
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Rename unit_t to unit_c to reflect it being a char
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2014-12-16 13:12:54 +00:00 |
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Marc Di Luzio
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64f9638352
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Implement some more base types, including basic units. This should be much closer to final interface
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2014-12-16 13:12:54 +00:00 |
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Marc Di Luzio
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51cdda821d
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Update the README.md
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2014-12-16 13:12:53 +00:00 |
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Marc Di Luzio
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5f7dbb34d9
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Update Readme with info from discussion
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2014-12-16 13:12:53 +00:00 |
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Marc Di Luzio
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743c9a2859
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Rename CBoardData, refactor a few things and add a maths library folder
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2014-12-16 13:12:53 +00:00 |
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Marc Di Luzio
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e8429ae4a2
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Initial README for the game library with initial game design.
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2014-12-16 13:12:52 +00:00 |
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Marc Di Luzio
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2320b87b8d
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Add readme and directories for other libraries
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2014-12-16 13:12:52 +00:00 |
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Marc Di Luzio
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9a97fddd2f
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Add gitignore with build forlder ignored
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2014-12-16 13:12:51 +00:00 |
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Marc Di Luzio
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3c74a2a609
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Add testing excecutable
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2014-12-16 13:12:51 +00:00 |
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Marc Di Luzio
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3c61d1a72f
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Higher level cmakelist to control whole project
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2014-12-16 13:12:51 +00:00 |
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Marc Di Luzio
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8ddb8ae916
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Some initial game board code, really simple
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2014-12-16 13:12:50 +00:00 |
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Marc Di Luzio
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bf2f79dc8d
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Initial commit with ttrts base main.cpp
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2014-12-16 13:12:48 +00:00 |
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