ttrts/game/gametypes.h

30 lines
No EOL
702 B
C++

#ifndef _GAME_TYPES_H_
#define _GAME_TYPES_H_
#include <limits> // std::numeric_limits
// Type for a team IDs
enum class Team : char
{
Red = 0,
Blue,
Green,
Yellow,
NUM_INVALID
};
// Type for player IDs
typedef unsigned char player_id_t;
// Type for unit IDs
typedef unsigned short unit_id_t;
// Typedef for unit visual representations
typedef char unitVis_c;
// Invalid data for above types
static const player_id_t player_id_invalid = std::numeric_limits<player_id_t>::max();
static const unit_id_t unit_id_invalid = std::numeric_limits<unit_id_t>::max();
static const unitVis_c unitVis_invalid = std::numeric_limits<unitVis_c>::max();
#endif //_GAME_TYPES_H_