The Tiny Terminal RTS with programmable AI
Fix a case where game folder existed in verious forms Fix bug where game would not correctly end at draw state Fix bug where the team order file was looked for in the wrong directory Extract gamestate function and properly handle game ending scenarios Stop hitting yourselves Fixed bug where units would not move forward because they were hitting themselves |
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players | ||
source | ||
.gitignore | ||
bootstrap.sh | ||
README.md |
TTRTS
The Tiny Terminal RTS where the players write their AIs
Introduction
A simple terminal based RTS game that uses txt files to communicate game state and unit commands. TTRTS was
Gameplay
- The ttrts client is run from the command line with initial parameters
- The client outputs a gamestate text file
- A player, program or cat reads the state and outputs instructions for their units.
- The client reads in instructions and processes the turn
- If no winner is reached, skip back to step 2
- The game client outputs a final summary file with the winner
see game for full game rules