The Tiny Terminal RTS with programmable AI
Find a file
mdiluzio fa7aa15ccd Fix some bugs
Fix a case where game folder existed in verious forms
Fix bug where game would not correctly end at draw state
Fix bug where the team order file was looked for in the wrong directory
Extract gamestate function and properly handle game ending scenarios
Stop hitting yourselves

Fixed bug where units would not move forward because they were hitting themselves
2014-12-20 15:35:18 +00:00
players Some more code for parsing units 2014-12-17 08:49:27 +00:00
source Fix some bugs 2014-12-20 15:35:18 +00:00
.gitignore Use a pre-build script to generate usage.h from the README.md 2014-12-20 15:35:16 +00:00
bootstrap.sh Make the build folder if needed 2014-12-16 22:35:58 +00:00
README.md Update README.md 2014-12-18 13:59:19 +00:00

TTRTS

The Tiny Terminal RTS where the players write their AIs


Introduction

A simple terminal based RTS game that uses txt files to communicate game state and unit commands. TTRTS was


Gameplay

  1. The ttrts client is run from the command line with initial parameters
  2. The client outputs a gamestate text file
  3. A player, program or cat reads the state and outputs instructions for their units.
  4. The client reads in instructions and processes the turn
  5. If no winner is reached, skip back to step 2
  6. The game client outputs a final summary file with the winner

see game for full game rules