pull in very simple client/server demo code
inspired by http://www.linuxhowtos.org/C_C++/socket.htm
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0619031cb6
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b4240cf1c8
5 changed files with 176 additions and 4 deletions
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@ -1,7 +1,85 @@
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#include "client.h"
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#include "client.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#include "net.h"
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int runClient(int argc, char* argv[])
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int runClient(int argc, char* argv[])
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{
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{
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int sockfd; // socket File descriptor
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int portno; // Port number
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int n = 0; // return value for read and write calls
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struct sockaddr_in serv_addr; // Server address
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struct hostent *server; // pointer to host information
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char buffer[1028]; // buffer for socked read
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memset(buffer,0,sizeof(buffer));
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// must provide information
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if (argc < 2)
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{
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fprintf(stderr,"usage %s hostname\n", argv[0]);
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exit(0);
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}
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// Get port number
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portno = 11715;
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// Create a new socket
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// AF_INET is general internetsocked domain
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// SOCK_STREAM as messages will be read in on this socket, SOCK_DGRAM would be for packets
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// 0 is for default protocol
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sockfd = socket(AF_INET, SOCK_STREAM, 0);
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if (sockfd < 0)
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error("ERROR opening socket");
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// Get the hostent information for the host by name
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server = gethostbyname(argv[1]);
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if (server == NULL)
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error("ERROR, no such host");
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// Empty the server address struct
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memset(&serv_addr,0, sizeof(serv_addr));
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// Set the server to AF_INET
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serv_addr.sin_family = AF_INET;
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// copy the server address into our server_addr struct
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memcpy(&serv_addr.sin_addr.s_addr, server->h_addr, server->h_length);
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// Set our server address port to the port number provided
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serv_addr.sin_port = htons(portno);
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// Attempt to connect to the server using the socket and server address info
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if (connect(sockfd, (const sockaddr*)&serv_addr, sizeof(serv_addr)) < 0)
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error("ERROR connecting");
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while ( n >= 0 )
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{
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// Get the message to send
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printf("Please enter the message: ");
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memset(buffer,0,sizeof(buffer));
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fgets(buffer,sizeof(buffer)-1,stdin);
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// Place a test message into the buffer
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strncpy(buffer,buffer,sizeof(buffer));
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// Write to the socket with the buffer
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n = write(sockfd,buffer,strlen(buffer));
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if (n < 0)
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error("ERROR writing to socket");
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}
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return 0;
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return 0;
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}
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}
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@ -1,8 +1,6 @@
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#ifndef _TTRTS_CLIENT_H_
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#ifndef _TTRTS_CLIENT_H_
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#define _TTRTS_CLIENT_H_
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#define _TTRTS_CLIENT_H_
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#include <string>
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int runClient(int argc, char* argv[]);
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int runClient(int argc, char* argv[]);
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#endif
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#endif
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@ -24,9 +24,9 @@ int main(int argc, char* argv[])
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// Either run the client, the server, or from local filesystem
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// Either run the client, the server, or from local filesystem
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if( arg1 == "client" )
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if( arg1 == "client" )
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return runClient(argc,argv+1);
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return runClient(argc-1,argv+1);
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else if ( arg1 == "server" )
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else if ( arg1 == "server" )
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return runServer(argc,argv+1);
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return runServer(argc-1,argv+1);
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else
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else
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return runFromFilesystem(argc,argv);
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return runFromFilesystem(argc,argv);
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@ -1,4 +1,13 @@
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#ifndef _TTRTS_NET_H_
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#ifndef _TTRTS_NET_H_
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#define _TTRTS_NET_H_
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#define _TTRTS_NET_H_
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#include <stdio.h>
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#include <stdlib.h>
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inline void error(const char *msg)
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{
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perror(msg);
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exit(1);
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}
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#endif
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#endif
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@ -1,6 +1,93 @@
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#include "server.h"
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#include "server.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include "net.h"
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int runServer(int argc, char* argv[])
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int runServer(int argc, char* argv[])
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{
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{
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int sockfd; // socket File descriptor
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int newsockfd; // new socket File descriptor
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int portno; // Port number
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socklen_t clilen; // length of client address
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clilen = sizeof(sockaddr_in);
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int n = 0; // return value for read and write calls
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char buffer[1028]; // buffer for socked read
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memset(buffer,0,sizeof(buffer));
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struct sockaddr_in serv_addr; // Server address
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struct sockaddr_in cli_addr; // Client address
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// Create a new socket
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// AF_INET is general internetsocked domain
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// SOCK_STREAM as messages will be read in on this socket, SOCK_DGRAM would be for packets
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// 0 is for default protocol
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sockfd = socket(AF_INET, SOCK_STREAM, 0);
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if (sockfd < 0)
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error("ERROR opening socket");
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// empty the server address
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memset(&serv_addr,0, sizeof(serv_addr));
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// Grab the port number
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portno = 11715;
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// Set the server address family to AF_INET
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serv_addr.sin_family = AF_INET;
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// Set the port number
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// htons swaps from host byte order to network byte order
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serv_addr.sin_port = htons(portno);
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// The host for this address is this current machines's IP
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// INADDR_ANY fetches this
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serv_addr.sin_addr.s_addr = INADDR_ANY;
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// bind out socket to this server address
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if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0)
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error("ERROR on binding");
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// Listen on the socket for messages
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// Second param is length of backlog queue, the maximum number of connections
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// that can be waiting while the process is handling a single connection
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// max is usually set to 5
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listen(sockfd,5);
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// accept waits for a connection from a client
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// it returns a new socket file descriptor for this connection
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// client information will be stored in cli_addr
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newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen);
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if (newsockfd < 0)
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error("ERROR on accept");
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// loop
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while( n >= 0 )
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{
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// empty the buffer
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memset(buffer,0,sizeof(buffer));
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// Read in the new socket
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// read will block until the client has called write
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// up to the full size of the buffer
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n = read(newsockfd,buffer,sizeof(buffer)-1);
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if (n < 0)
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error("ERROR reading from socket");
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// print the message recieved
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printf("%s",buffer);
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}
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// Return
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return 0;
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return 0;
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}
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}
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