mdiluzio
3b5599ffad
Remove references to non-existent maths
2015-01-02 14:04:11 +00:00
mdiluzio
ca5526b2b7
Add base files for net code
2015-01-02 13:55:23 +00:00
mdiluzio
082810de4a
Merge branch 'dev' of https://github.com/mdiluz/ttrts into dev
2014-12-31 18:40:05 +00:00
mdiluzio
189241853b
Update the map generation
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New maps! 3 player!
Update names, as it wasn't 2v2 so much as 1v1 with 2 units each
2014-12-31 18:39:58 +00:00
mdiluzio
faa7cdc501
Fix bug when loading games with walls
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Game would fail to load as it was cutting off the first [
2014-12-31 18:39:11 +00:00
3f892ec2aa
Move maps to /usr/local and allow these settings to get defaults from the cmakelists
2014-12-31 14:08:51 +00:00
mdiluzio
2273c93f11
Update with more install targets.
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Installing headers and library to /usr/local/
Requires workaround for version information header generation
Install a man page
Install some basic bash completion for maps
Also update the readme to fit with the manpage and new autocompletion features
Fixes the oddity where generated map files were missing the initial line of the header
2014-12-30 18:37:46 +00:00
mdiluzio
53e882ae12
Allow env variables to set game and map locations
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the client will also now look in /usr/local for maps
2014-12-30 18:36:01 +00:00
mdiluzio
f1e4f432e6
Move top level cmakelist up to main directory
2014-12-30 18:32:17 +00:00
Marc Di Luzio
2c0a393f77
Update readme to reflect new libraries
2014-12-30 13:24:21 +00:00
Marc Di Luzio
71aab498dc
extract format functions out into formatters files
2014-12-30 13:24:21 +00:00
Marc Di Luzio
3342300324
Remove math library and merge gametypes and mathtypes
2014-12-30 13:24:20 +00:00
Marc Di Luzio
d9b9f3d7dd
Re-organise source directory and targets
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ttrts -> client
game -> ttrts
2014-12-30 13:24:19 +00:00
Marc Di Luzio
415361ac9c
Update CMakelists
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Additional install targets for maps, and reworked dependencies
2014-12-30 13:24:17 +00:00
mdiluzio
481153606b
Remove version numbers from unneeded places
2014-12-29 22:44:47 +00:00
mdiluzio
485a05293c
Rename invalid positions to walls
2014-12-29 22:30:11 +00:00
mdiluzio
286cc81f3c
Update README files with new changes.
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Also add changelog to top level readme
2014-12-29 21:57:52 +00:00
mdiluzio
fc62785768
update to v0.3.0 to account for new format and features
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In this case, new WALLs to take into account for the game
2014-12-29 21:57:14 +00:00
mdiluzio
d172922698
Implement invalid unit positions
2014-12-29 21:55:32 +00:00
mdiluzio
c98ac95759
Output usage with cout not cerr
2014-12-29 21:54:34 +00:00
mdiluzio
5737ae31be
Some small cleanup and refactoring.
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Update name of a few functions to best suit their usage.
Split up checking for winning player and checking for game over state.
2014-12-29 21:52:25 +00:00
mdiluzio
78bc326b8d
Update to minor version 2
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The file format and name has changed in the following ways:
All team references are now player, so tm: -> pl.
Order file format is now Player_#_Turn_#.txt.
2014-12-22 20:05:49 +00:00
mdiluzio
5d07bb03f3
Correct using player for turn and turn for player
2014-12-22 20:03:18 +00:00
mdiluzio
024253bb84
Fix usage text to reflect new formatters
2014-12-22 19:55:23 +00:00
mdiluzio
e90ddee67e
Final fixes to indentation.
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fixes #13
2014-12-21 11:19:37 +00:00
mdiluzio
263f6187d3
dir_t -> dir_c
2014-12-21 11:14:20 +00:00
mdiluzio
83020d9120
Player -> player_t
2014-12-21 11:14:01 +00:00
mdiluzio
9e44d5144b
Rename all usages of Team to Player
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This was confusingly inconsistent in the codebase.
fixes #7
2014-12-21 11:04:26 +00:00
mdiluzio
d4f9470704
Correct some usages of COrder
2014-12-21 10:47:58 +00:00
mdiluzio
4aa51a64b6
Correct case for unitvis
2014-12-21 10:45:08 +00:00
mdiluzio
f55bc5413a
Correct case for all CUnit methods
2014-12-21 10:44:08 +00:00
mdiluzio
c38fb3dd41
Realign unit.h
2014-12-21 10:41:06 +00:00
mdiluzio
f63dc8462f
COrder -> SOrder
2014-12-21 10:39:39 +00:00
mdiluzio
755fe01bf5
re-align CTRTSGame class
2014-12-21 10:37:35 +00:00
mdiluzio
ca1705ad4a
Pull SOrderUnitPair out of game header
2014-12-21 10:33:19 +00:00
mdiluzio
9551560bc0
OrderUnitPair -> SOrderUnitPair
2014-12-21 10:31:00 +00:00
mdiluzio
d71983dcb1
Update to version 0.1.0
2014-12-20 17:31:13 +00:00
mdiluzio
4f595ff92e
Fix #8 by defining the version properly and adding a proper line end
2014-12-20 17:27:25 +00:00
mdiluzio
98deae237b
Update the README.md files with newer and more useful information
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fixes #4
2014-12-20 16:57:01 +00:00
mdiluzio
f6f6d6fafd
Add an END specifiers to gamestate and order files
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Game will now wait until the last line of an order file matches "END"
AI's MUST now finalise their order file with "END"
fixes #1
2014-12-20 16:33:42 +00:00
mdiluzio
fec9c8dad7
Add MAJOR.MINOR.PATCH versioning to the binary.
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This also modified the output format for the gamestatefile so AI's will have to be updated
2014-12-20 16:17:01 +00:00
mdiluzio
b37fe327f2
Re-do generation now that attack rule has changed
2014-12-20 15:35:19 +00:00
mdiluzio
29048fcdd3
Reorder team colours to match with bash colour codes
2014-12-20 15:35:18 +00:00
mdiluzio
fa7aa15ccd
Fix some bugs
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Fix a case where game folder existed in verious forms
Fix bug where game would not correctly end at draw state
Fix bug where the team order file was looked for in the wrong directory
Extract gamestate function and properly handle game ending scenarios
Stop hitting yourselves
Fixed bug where units would not move forward because they were hitting themselves
2014-12-20 15:35:18 +00:00
mdiluzio
f4109e7b36
Adjust some output
2014-12-20 15:35:17 +00:00
mdiluzio
71d0084908
Use a pre-build script to generate usage.h from the README.md
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Use a generated header from README.md
Finalise git ignore file
2014-12-20 15:35:16 +00:00
Marc Di Luzio
a7bc45497a
Update README.md
2014-12-18 14:03:01 +00:00
Marc Di Luzio
30cbdff1f5
Update CMakeLists.txt
2014-12-18 14:02:12 +00:00
Marc Di Luzio
c1bd6eb368
Update CMakeLists.txt
2014-12-18 14:02:05 +00:00
Marc Di Luzio
fed4c4a054
Update test.cpp
2014-12-18 14:01:54 +00:00